Experimental student projects or large-scale research projects - it's always about gaining and applying knowledge.
Online Multiplayer Game
With the help of the HoloLens you can explore the Baltic Sea in your own living room - and all this without getting wet.
In 2018, the Alumni and Sponsorship Association of the University of Applied Sciences Flensburg was founded with the aim of keeping in touch with former students and networking with each other and with current students. What was still missing? A corporate design.
For many years, students at Flensburg University of Applied Sciences have been designing the appearance of the Flensburg Short Film Festival - a new look every year.
Interacitve sound object
Interactive object on the subject of moon phases
Interactive object about water treatment in space
Interactive object for momentum conservation
Experiencing weightlessness on the moon
On the occasion of the Ahøj harbour festival, an extraordinary light performance with ships, light, water fountains and music was realised.
Augmented reality desktop application and app
Augmented Reality Tower Defense Game
Pacman's Revenge is a multiplayer game for up to 5 players.
Tattoos per Augmented Reality App
Participatory development of apps for practicing spatial skills in lesson.
Successful conclusion of a usability test of a TETRA App
Process and product optimisation: good technical documentation and usability tests improve quality and consumer acceptance of innovations.
Philip Drenckhahn's bachelor thesis involved giving the corporate image of the Flensburg Short Film Festival a radical makeover.
Indexical visualisation based on the Cinema Redux method
Using 3D game controllers to create virtual slice images
Design and development of an image viewer for the photographs taken by the Osiris camera system on board the Rosetta space probe (2004 – 2016)
Flensburg University's Usability Professor Dr. Sven Bertel aims to promote the training of spatial visualisation skills in schools.
Conference of research network CULTMEDIA at Flensburg University
Nowadays, most mobile navigation systems for pedestrians require users to frequently look at their smartphones.
Considering user context is an important issue for modern computer systems. Context recognition allows such systems to react adaptively to the individual needs of users in certain situations.
Three projects with student participation for the Unewatt Open-air Museum
sehenswürdig (=worth seeing) is an innovative mobile application for tourists. It offers a novel and intuitive approach to exploring sights.
This project addresses the potential of predicting cognitive load through a user’s eye movements during a visual reasoning task.